The batch file is syncronized with the time the Rockstar Launcher start and check game files. So I made this little batch file, which swapps/rename them (vanilla and SDK files) for you before and after launching the Rockstar Launcher. The main problem if you use the nvngx_dlss.dll SDK file instead of vanilla one, is that Rockstar Launcher overwrites it with the vanilla one everytime you launch the Launcher, and you must copy/rename DLSS files before and after everytime you launch the Rockstar Launcher. In adition, the SDK DLSS file performs a little better than the vanilla one. It’s up to you if you prefeer this watermark barely noticiable when you are playing, or that oversharpening and shimmering image. The counterpart is that you will see a small watermark in bottom right corner. This dev DLSS file lets players/users to customize DLSS settings with control+alt+F7 and control+alt+o. The only way to fix this right now is to use the DLSS file provided by SDK DLSS package. The result is an oversharpening image, and shimmering image when you move cam. RDR2 has the worst DLSS implementation that I have seen, and there is little chance that Rockstar will fix it. Includes an optional Xpadder profile for further simplicity if you use a gamepad.Īs many of you already know, Rockstar DLSS implementation is a mess, and as you also know, Rockstar are the best making games but are the worst providing technical support and fixing their issues. If you want to use SDK DLSS file to remove oversharpening and shimmering image, this is a batch file that swaps/rename DLSS SDK and vanilla DLSS before and after launching Rockstar Launcher, so you don’t have to do it manually every time you want to play the game.
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